I got all the "plrs" in a table and then tried to split them into two. But it doesnt place the players on each team..
plrs = IsOrNotAfkTable(false) local RedTeam = Instance.new("Team", game:GetService("Teams")) RedTeam.TeamColor = BrickColor.new("Really red") RedTeam.Name = "Red" local Folder = Instance.new("Folder", RedTeam) Folder.Name = "leaderstats" local Hits = Instance.new("IntValue",Folder) Hits.Name = "Hits" local BlueTeam = Instance.new("Team", game:GetService("Teams")) BlueTeam.TeamColor = BrickColor.new("Navy blue") BlueTeam.Name = "Blue" local Folder = Instance.new("Folder", BlueTeam) Folder.Name = "leaderstats" local Hits = Instance.new("IntValue",Folder) Hits.Name = "Hits" local redTeam = {} local blueTeam = {} local plrsOnEachTeam = math.floor(#plrs / 2) function Teamer() for i = 1,plrsOnEachTeam,1 do table.insert(redTeam,#redTeam + 1,plrs[1]) table.remove(plrs,1) end for i =1,plrsOnEachTeam,1 do table.insert(blueTeam,#blueTeam + 1,plrs[1]) table.remove(plrs,1) end --In case there is a leftover player if #plrs == 1 then table.insert(redTeam,#redTeam + 1,plrs[1]) table.remove(plrs,1) end
First of all, you never called the function. Second of all, you never actually added each player, all this script is doing is deciding how many players should go on each team, but it never actually sets it. This is the script I came up with
wait(5) plrs = IsOrNotAfkTable(false) local RedTeam = Instance.new("Team", game:GetService("Teams")) RedTeam.TeamColor = BrickColor.new("Really red") RedTeam.Name = "Red" local Folder = Instance.new("Folder", RedTeam) Folder.Name = "leaderstats" local Hits = Instance.new("IntValue",Folder) Hits.Name = "Hits" local BlueTeam = Instance.new("Team", game:GetService("Teams")) BlueTeam.TeamColor = BrickColor.new("Navy blue") BlueTeam.Name = "Blue" local Folder = Instance.new("Folder", BlueTeam) Folder.Name = "leaderstats" local Hits = Instance.new("IntValue",Folder) Hits.Name = "Hits" local redTeam = 0 local blueTeam = 0 local plrsOnEachTeam = math.floor(#plrs / 2) function Teamer() for i = 1,plrsOnEachTeam,1 do redTeam = redTeam + 1 table.remove(plrs,1) end for i = 1,plrsOnEachTeam,1 do blueTeam = blueTeam + 1 table.remove(plrs,1) end --In case there is a leftover player if #plrs == 1 then redTeam = redTeam + 1 table.remove(plrs,1) end local redLeft = redTeam local blueLeft = blueTeam for i, v in pairs(game.Players:GetPlayers()) do if v then if redLeft > 0 then redLeft = redLeft - 1 v.Team = RedTeam elseif blueLeft > 0 then blueLeft = blueLeft - 1 v.Team = BlueTeam end end end end Teamer()