Is there a way to make a clickable place teleport rather than one you have to actually touch with your model. If there is then please tell me ;-;
ClickDetector.MouseClick:Connect(function(player) local place = YourPlaceId game:GetService(“TeleportService”):Teleport(player,place) end)
Replace ClickDetector
with the path to your click detector, and define place
as your PlaceId
to teleport to.
But to answer your question, Yes.