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BodyVelocity inside of Union not working?

Asked by 4 years ago

I have made a car, selected all the parts and made it a union, added a BodyVelocity and changed the X property in the BodyVelocity to around 100. I run the game in studio, and nothing happens. Everything is un-anchored, so it should be able to move freely. If there is a solution to this, please share it so that I can fix this annoying problem.

Thanks.

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I think you should try putting the body velocity inside of the primary part of the model. Example: The motor of a car IceyTazeForLife 253 — 4y

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