When I have a Cutscene Camera/Camera Interpolation, can I add a gui in it / how do you add a gui when cutscene is triggered?
You could toggle the visibility of the gui when the cutscene is triggered.
--Local Script local plr = game.Players.LocalPlayer local plr_gui = plr.PlayerGui --All players have their own folder that holds anything you had in StarterGui, so say you put a gui in StarterGui, it'll appear here when they join. local ui_element = plr_gui:WaitForChild("put the name of the gui here") function on_cutscene() --cutscene stuff here ui_element.Enabled = true --If it's a ScreenGui then use this --ui_element["Certain ui element here"].Visible = true --If it's NOT a ScreenGui then use this end