Hi!
I'm working on a group game, and I would like to add some safety measures in case somebody copies it for themselves. Is there a way to get the game id? I'm thinking I will do something like this:
1 | if *game id* ~ = 12345678 then |
2 | script.Disabled = true |
3 | end |
Thank you guys! If anyone else knows a better way to try to protect a game, please let me know :)
game.placeId
1 | if game.PlaceId ~ = 12345678 then |
2 | script.Disabled = true |
3 | end |
This way is a little better xD