Hello, I am not allowed to post on the dev fourm due to my rank so I'm posting here. Anyways I am trying to make a event that happens in my game, but I'm wondering if you can shorten code? Like with variables you can do
local part = workspace.Part
so it can shorten the code. So you don't have to type
workspace.Part.BrickColor
instead you can say
part.BrickColor
But I am wondering if you can do that with code, Ill give you an example:
local fire = if game.Workspace.Fireworks1.FireworksClassicStyle.Trigger.Value == false then game.Workspace.Fireworks1.FireworksClassicStyle.Trigger.Value = true else game.Workspace.Fireworks1.FireworksClassicStyle.Trigger.Value = false end
so instead of my copying and pasting that (which I would probably have something else copied already) I would just type "fire" and the firework launcher would fire a rocket. If you can't make a "code varible" that way then is there any way? I havent seen any of those in the code in free models Ive learnt from. So that doesn't give my that much hope that is exists. But even if it does/doesn't, thanks for your help!
Define Code in a function:
function MyFunction() if ImDumb == true then print("I am Dumb") end end
If you need it later, call it with the name of the function:
MyFunction()