Like I already have build my game but I need help on making where when I kill something it gives 10 coins.
first, you need to make a leaderboard, make a script in serverscriptservice type this in
local function onPlayerJoin(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local coins = Instance.new("IntValue") coins.Name = "coins" coins.Value = 0 -- Make this value the amount of money that you want the player to have at the beggining coins.Parent = leaderstats end -- Run 'onPlayerJoin()' when the 'PlayerAdded' event fires game.Players.PlayerAdded:Connect(onPlayerJoin)
now to make it increase, I am not going to type out everything because I don't know what you want to call this, but anyways write this under your leaderstats code
if game.Workspace.WhateveryourmonsterNameis.Humanoid.Health == 0 then player.leaderstats.coins.Value = 10 + player.leaderstats.coins.Value end
I probably have a lot of errors so you might want to proofread it, but other than that It's got the correct logic