i cant seem to figure out how to make a script that allows players to not collide with each other. all the yt vids a watched were no help. can somebody help.
Sorry Last Time I messed up.insert a script in workspace
Script:
script.Parent = game:GetService("ServerScriptService") local PhysService = game:GetService("PhysicsService") local PlayerGroup = PhysService:CreateCollisionGroup("p") PhysService:CollisionGroupSetCollidable("p","p",false) function NoCollide(model) for k,v in pairs (model:GetChildren()) do if v:IsA"BasePart" then PhysService:SetPartCollisionGroup(v,"p") end end end game:GetService("Players").PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(char) char:WaitForChild("HumanoidRootPart") char:WaitForChild("Head") char:WaitForChild("Humanoid") wait(0.1) NoCollide(char) if player.Character then NoCollide(player.Character) end end) end) --Give me a Good Review and follow my roblox account --if doesnt work tell me