hi there so im trying to create a part with a decal that faces upwards and take on the z-index i think is the term of the surface it was created one for example if i created the part on a building the part should face up and have the z index of the part/building it was created on
local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.Size = Vector3.new(7, 0.1, 7) part.Position = Vector3.new(0, 5, 0) part.Transparency=1 part.CFrame = CFrame.new(position) part.Parent = workspace --part.CFrame = part.CFrame * CFrame.Angles(0, math.pi/1, 0) --my attept to make rotate upwards it works but its always facing a direction and not the direction of the camera :/