Well, I'm trying to make a laser gate that opens and closes, and I keep getting this error trying to change the color. I don't know what I'm doing wrong, and I tried = brickcolor."" but it doesnt work either, just gives me an error. What do i do? did i do something wrong? the print works by the way.
game.Workspace.ButtonCO.OnServerEvent:Connect(function() if game.Workspace.Lasers.Laserr.BrickColor == '255,84,84' then print("yes") game.Workspace.Lasers.Laserr.BrickColor = BrickColor "25,255,25" game.Workspace.Lasers.Laserr.CanCollide = false else print("no") game.Workspace.Lasers.Laserr.BrickColor = BrickColor "255,84,84" game.Workspace.Lasers.Laserr.CanCollide = true end end)
The way you are changing the BrickColor is wrong, and you do it this way:
game.Workspace.Lasers.Laserr.BrickColor = BrickColor.new(25,255,25)
~ Dan_PanMan, Advanced Scripter.