How can I smoothly tween ClockTime when round starts?
Hello,
My question is how can I tween ClockTime smoothly at exact time (0) and back to 12 when round ends? I just looked everything up and I didn't found anything that could help me, everyone is doing day/night cycle when I'm trying to tween ClockTime at exact time (like in the rake)
Currently my script has NOTHING about tweening or lighting so I don't see any point of adding it in here and no its not a request... I just don't know how do to this and tutorials or anything else tries to implement day/night cycle which isn't what I need...
if you really need script for that, here have it
04 | local Players = game.Players:GetPlayers() |
05 | local localtimer = roundtime |
06 | while localtimer > 0 do |
08 | status.Value = "Round ends in: " ..localtimer.. " seconds!" |
09 | localtimer = localtimer - 1 |
10 | if localtimer = = 0 then |
11 | status.Value = "Intermission!" |