Im trying to save people's nicknames in a game i am developing. Please help.
Data Persistence can easily be called from the Player itself (Unlike Data Store where you have to call the service). Also remember that you should make a habit of using :WaitForDataReady(). This is very important to keep errors out of your script. Here are some examples:
game.Players.bbissell:WaitForDataReady() --Waits for the Data Persistence Service to be available. game.Players.bbissell:SaveString("Nickname", "myNickname") --Saves the string to that player print(game.Players.bbissell:LoadString("Nickname")) --Prints the saved string for that player
There is much more you can do with the Data Persistence service. Read up on it here.