I am currently making an obby. I added a death counter script, but I also had a levels script to show what level you are on. The levels script did not function properly when I added in the death counter script. Here is the script for the death counter:
ocal plrs = game.Players plrs.PlayerAdded:Connect(function(plr) local stats = Instance.new("Folder") stats.Name = "leaderstats" stats.Parent = plr local wipeouts = Instance.new("IntValue") wipeouts.Name = "Wipeouts" wipeouts.Value = 0 wipeouts.Parent = stats plr.CharacterAdded:Connect(function(char) local humanoid = char:FindFirstChild("Humanoid") humanoid.Died:Connect(function() wipeouts.Value = wipeouts.Value + 1 end) end) end)
Did you add the Level name as "Wipeouts"? Perhaps there is no error in the script, but the name is different, this causes the script to malfunction.