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i keep getting an error with my rebirths script and i dont know why why?

Asked by 4 years ago

everytime my character rebirths i get the error: 09:02:36.533 - ServerScriptService.Main:37: attempt to index number with 'Value' the code is :

game.ReplicatedStorage.Milktest.OnServerEvent:Connect(function(player)
    local milk = player.PlayerGui.ScreenGui.StatsValue.milk
    local Coins = player.PlayerGui.ScreenGui.StatsValue.Coins
    local Rebirths = player.PlayerGui.ScreenGui.StatsValue.Rebirths
    local rebirthmultiplyer = player.PlayerGui.ScreenGui.StatsValue.Rebirthmultiplier
    local ammountneededtorebirth = player.PlayerGui.ScreenGui.StatsValue.AmmountneededtoRebirth
    local ammountperrebirth = player.PlayerGui.ScreenGui.StatsValue.Ammountperrebirth
    local ammountperrebirth = ammountneededtorebirth.Value * Rebirths.Value
    milk.Value = milk.Value + 1
    local function Rebirth()
        if Coins.Value > ammountneededtorebirth.Value then --this is whats wronh
            Rebirths.Value = Rebirths.Value + 1
            rebirthmultiplyer.Value = rebirthmultiplyer.Value + 0.1
            ammountneededtorebirth = ammountperrebirth
            Coins.Value = 0 
        end
    end
    player.PlayerGui.ScreenGui.Frame.Rebirth.MouseButton1Click:Connect(function()
        Rebirth()
    end)
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you missing 1 "end)".... MRWHIT3o01 0 — 4y
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no i have it cjkizzy286 40 — 4y
0
In general, shorten every line with a variable: local statsValue = player.PlayerGui.ScreenGui.StatsValue local milk = statsValue.milk, etc. Also, is everything inside StatsValue a NumberValue, or what are their types blowup999 659 — 4y

3 answers

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Answered by
Syclya 224 Moderation Voter
4 years ago
Edited 4 years ago

All UI-related things should be handled by the client, ex this:

player.PlayerGui.ScreenGui.Frame.Rebirth.MouseButton1Click:Connect(function()
   Rebirth()
end)

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Answered by 4 years ago

Two things that I see as possibilities. This is without knowing everything about the values and gui. You define amountperrebirth as a value in the gui and then immediately redefine it as a value multiplied by two values which might not be anything but it does make the first definition useless. Next, if "rebirthmultiplyer" is an intvalue then it wont add a value less than 1. When referencing the gui from the server, you should always define it like this

local amountperrebirth = player.PlayerGui:findFirstChild("Ammountperrebirth",true) If amountperrebirth then Code here end

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Answered by 4 years ago
if Coins.Value >= ammountneededtorebirth.Value

This line makes sure player has the exact amount or more than enough to buy. Hope this helps!

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ive tried that cjkizzy286 40 — 4y

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