I have a setTime function
local function setTime(result,speed) local TimeSetInfo = TweenInfo.new(speed) local goal = {ClockTime = result} local Tween = TweenService:Create(Lighting,TimeSetInfo,goal) Tween:Play() wait(speed) end
I want the night and day to be different lengths when I set the time to 17.67 at a certain speed then go to 6 it goes backwards is there any way to force the time to go forward