its coming up with a error message saying " 20:50:56.931 - Players.cjkizzy286.Backpack.Milk.Script:6: attempt to perform arithmetic (add) on string and number" but if i change the value from a string to a int or number nothing happens the script wont run there are 2 bits of code
local data = game:GetService("DataStoreService") local datastore = data:GetDataStore("Milk")-- name of it local datastore = data:GetDataStore("Coins")-- name of it local rebirth = game.Workspace.Values.Rebirthmultiplier game.Players.PlayerAdded:Connect(function(Player) local Leaderstats = Instance.new("Folder") Leaderstats.Name = "leaderstats" Leaderstats.Parent = Player local Milk = Instance.new("StringValue",Leaderstats) Milk.Name = "Milk" Milk.Value = 0 local Coins = Instance.new("StringValue",Leaderstats) Coins.Name = "Coins" Coins.Value = 0 function Call() local sell = Milk.Value Coins.Value = Coins.Value + Milk.Value Milk.Value = 0 end end) game.Players.PlayerRemoving:Connect(function(player) datastore:SetAsync(player.UserId, player.leaderstats.Milk.Value) datastore:SetAsync(player.UserId, player.leaderstats.Coins.Value) end) game.Workspace.Sell.Sellpart.Touched:Connect(function(touched) Call() end)
and
local Leaderstats = Instance.new("Folder") local Milk = Instance.new("StringValue",Leaderstats) local Coins = Instance.new("StringValue",Leaderstats) script.Parent.Activated:Connect(function() Milk.Value = Milk.Value + 1 end)
You are using StringValues, therefore you can't use the add function. Make sure you keep it IntValue. Plus, you don't need to create another Instance of the leaderstats in the tool script. This is what your scripts should look like:
local Milk = game:GetService("Players").LocalPlayer.Leaderstats.Milk.Value script.Parent.Activated:Connect(function() Milk = Milk + 1 end)
Above is the local tool script.
local data = game:GetService("DataStoreService") local datastore = data:GetDataStore("Milk")-- name of it local datastore = data:GetDataStore("Coins")-- name of it local rebirth = game.Workspace.Values.Rebirthmultiplier game.Players.PlayerAdded:Connect(function(Player) local Leaderstats = Instance.new("Folder") Leaderstats.Name = "leaderstats" Leaderstats.Parent = Player local Milk = Instance.new("IntValue",Leaderstats) Milk.Name = "Milk" Milk.Value = 0 local Coins = Instance.new("IntValue",Leaderstats) Coins.Name = "Coins" Coins.Value = 0 function Call() local sell = Milk.Value Coins.Value = Coins.Value + Milk.Value Milk.Value = 0 end end) game.Players.PlayerRemoving:Connect(function(player) datastore:SetAsync(player.UserId, player.leaderstats.Milk.Value) datastore:SetAsync(player.UserId, player.leaderstats.Coins.Value) end) game.Workspace.Sell.Sellpart.Touched:Connect(function(touched) Call() end)
Above is a serverscript.