This is my script, but I believe something is misplaced. Thoughts?
wait(5) if Humanoid.Health<1 then script.Parent.Parent.Door.Transparency= 1 script.Parent.Parent.Door.CanCollide= false end end
Problem: Humanoid isn't defined. No events detected. Waiting is unnecessary.
Localscript in startergui:
repeat wait() until game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function() workspace.Door.Transparency = 1 workspace.Door.CanCollide = false end)
Try it, tell me if it doesn't work, if it does work, please click the answer button, Thanks
I figured out the solution
repeat wait() until game.workspace.Test -- Find Location game.workspace.Test.Humanoid.Died:Connect(function() -- Location and Purpose workspace.Door.Transparency = 1 -- Door Invisible workspace.Door.CanCollide = false -- Door Walk Threw end)
I'll accept your answer still for the help @greatneil80