Alright, just a few things to begin:
Here's the script:
local light = game.Lighting.globaltyc local ipath = game.Workspace.Tycoon.Tycoon.InvInt local ipath2 = game.Workspace.Tycoon2.Tycoon.InvInt local btnamnt = 1 -- X is sold each time. local ltet = 0 -- If money is less than or equal to X, don't allow. local price = 2 -- X is gained from each item. script.Parent.ClickDetector.MouseClick:connect(function(hit) print(hit.Name) if game.Players:findFirstChild(hit.Name) == light.TycUser1.Value then if ipath.Stone.Value <= ltet then print("You need more stone!") if ipath.Stone.Value > 0 then ipath.Stone.Value = ipath.Stone.Value - btnamnt local stats = (hit):findFirstChild("leaderstats") local cash = stats:findFirstChild("Cash") cash.Value = cash.Value + price end end end if game.Players:findFirstChild(hit.Name) == light.TycUser2.Value then if ipath2.Stone.Value <= ltet then print("You need more stone!") if ipath2.Stone.Value > 0 then ipath2.Stone.Value = ipath2.Stone.Value - btnamnt local stats = (hit):findFirstChild("leaderstats") local cash = stats:findFirstChild("Cash") cash.Value = cash.Value + price end end end end)
In case you're curious, this script consists of two variants of the same function, except one references a Tycoon and the other references a Tycoon2.
The base of the script (subtracting ore, adding money) works just fine. If I remove the check, it functions just fine. However, the check is required, and seems to be breaking it.
Whenever I go into "Play Solo" mode and click this button, it only outputs "Player1", and nothing else executes.
light.TycUserX.Value is a string value which is automatically assigned when the player joins.
Any help, like always, is greatly appreciated!
You need to capitalize the first "F" in :FindFirstChild()
. If that's not the problem, I'm not sure. Sorry, all I can think of at the moment.