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How do I make it to where you click the player on player list and it removes them? from the game

Asked by 10 years ago
local SizePer = 0.0275 --0.0475 











local Players = game.Players
local List = script.Parent.PlayersComboBox.List
local OC = script.Parent.PlayersComboBox.OC
local Sign = script.Parent.PlayersComboBox.Sign
local BlankPlayer = script.Parent.Player
local BlankTable = {}
local BlankNumber = 0

function UpdateGui()
BlankTable = {}
BlankNumber = 0
for i, oldplayers in pairs(List:GetChildren()) do
    oldplayers:Destroy()
end
List.Size = UDim2.new(1,0,SizePer,0)
local numPlayers = 0
local GetPlayers = game.Players:GetChildren()
for i, player in pairs(GetPlayers) do
    if player.className == "Player" then
        numPlayers = numPlayers + 1
        local PlayerTag = BlankPlayer:clone()
        PlayerTag.Name = player.Name
        PlayerTag.Text = player.Name
        PlayerTag.Size = UDim2.new(1,0,(1/numPlayers),0)
        PlayerTag.Position = UDim2.new(0,0,PlayerTag.AbsoluteSize.Y,0)
        PlayerTag.Visible = true
        ----------------------------------------------------------------------------------------
        --function playerClicked()
        --  print("PlayerClicked ran")
        ----    player.Name = Name33
            --  print("Set Player.Name to Name33")
        --  
        --  game.Players.Name33:Remove()
        --  print("Attempting to remove selected player")
        --end
    --print("Ending function")
        --script.Parent.PlayersComboBox.List.MouseButton1Down:connect(playerClicked)
        --print("executing function")
        ---------------------------------------------------------------------------------------------
        table.insert(BlankTable,PlayerTag)
    end
end
List.Size = UDim2.new(1,0,SizePer * #BlankTable,0)

BlankNumber = 0
for i, newplayers in pairs(BlankTable) do
    newplayers.Size = UDim2.new(1,0,(1/numPlayers),0)
    newplayers.Position = UDim2.new(0,0,BlankNumber/numPlayers,0)
    newplayers:clone().Parent = List
    BlankNumber = BlankNumber + 1
end
end
game.Players.PlayerAdded:connect(function()
    UpdateGui()
end)
game.Players.PlayerRemoving:connect(function()
    UpdateGui()
end)

UpdateGui()

OC.MouseButton1Down:connect(function()
if List.Visible == false and Sign.Text == "+" then
    List.Visible = true
    Sign.Text = "-"
elseif List.Visible == true and Sign.Text == "-" then
    List.Visible = false
    Sign.Text = "+"
else
end
end)

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