So I am making my script and I need transparency. So it works fine with head and torso but how do I make it work on Arms or Legs? I tryed something like LeftArm(Hand)
works fine with the main parts:
game.Workspace.[Name].[Part].Transparency = 0.5
Btw I don't know what tag should I add here
Pretty simple :
character["Right Leg"].Transparency = .8 character["Left Leg"].Transparency = .8
Anywho, you could do this if you want all to be .5
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(character) for i , v in pairs(character:GetChildren()) do if v:IsA("BasePart") then v.Transparency = .8 end end end) end)
Since names with spaces like Left Arm
aren't valid identifiers (they aren't a variable name since they have a space in them) we can't use the .
to index them.
Instead, we use explicit indexing using the square brackets
character["Left Arm"].Transparency
.
We can compare this to character["Head"].Transparency
and character.Head.Transparency