How to make a team-only click detector door?
Here's my script:
01 | local door 1 = script.Parent |
02 | local door 2 = script.Parent.Parent.Door 2 |
03 | local doorknob 1 = script.Parent.Parent.DoorKnob 1 |
04 | local doorknob 2 = script.Parent.Parent.DoorKnob 2 |
05 | local Opensound = script.Parent.Parent.SoundPart.Open |
06 | local Closesound = script.Parent.Parent.SoundPart.Close |
10 | door 1. Transparency = 1 |
11 | door 1. CanCollide = false |
12 | doorknob 1. Transparency = 1 |
13 | doorknob 1. CanCollide = false |
14 | door 2. Transparency = 0 |
15 | door 2. CanCollide = true |
16 | doorknob 2. Transparency = 0 |
17 | doorknob 2. CanCollide = true |
20 | door 2. Transparency = 1 |
21 | door 2. CanCollide = false |
22 | doorknob 2. Transparency = 1 |
23 | doorknob 2. CanCollide = false |
24 | door 1. Transparency = 0 |
25 | door 1. CanCollide = true |
26 | doorknob 1. Transparency = 0 |
27 | doorknob 1. CanCollide = true |
29 | script.Parent.ClickDetector.MouseClick:Connect(Click) |
And I have no idea how to make this door usable for teams only.