1 | local Speaker_Styles = game.Workspace:WaitForChild( "Speaker Styles" ) |
2 |
3 | game.Workspace [ "Speaker Style 1" ] .Part.Sound:Play() |
4 | game.Workspace [ "Speaker Style 1" ] .Part.Sound.MaxDistance = 50 |
1 | local Speaker_Styles = game.Workspace:WaitForChild( "Speaker Styles" ) |
2 |
3 | Speaker_Styles [ "Speaker Style 1" ] .Part.Sound:Play() |
4 | Speaker_Styles [ "Speaker Style 1" ] .Part.Sound.MaxDistance = 50 |
You already defined a variable so no need to use game.Workspace
over and over. Also, specify what Speaker_Styles
. Is it a folder? Does it contain Speaker Style 1
?