Ok, so I have an developing FPS which is coming along well, but I have noticed that there is minor lag at some times. Such as:
Lag sometimes appears when I'm looking at many objects at once, even though the material of those objects is "SmoothPlastic"
Lag causes objects thrown from the hand to stop right in front of the arm for half a second and then continue flying
Lag sometimes causes the Countdown GUI to freeze and then continue
I have no idea what is causing this lag, because I have used CSG modeler on the the guns, and there are only 5 guns. Also, I have a script break the joints of every map and I've increased the wait time in while true do loops from 1/30th of a second to 1/20th or 1/10th of second. Are there any suggestions as to how I can reduce this lag?
Hey TurboFusion there is no way to calm down lag I'm sorry but if you try to make a script that makes it not lag at all it will make it lagger so I have no idea but i don't known but search it up on youtube maybe.