I'm doing clickdetector and when it clicked the 3 GUI'S would disappear, but the game says the script is fine, even when I clicked the "Start" GUI it doesn't turn the GUI'S transparent.
local clickdetector = script.Parent:WaitForChild("ClickDetector") clickdetector.MouseClick:Connect(function() game.StarterGui.ScreenGui.ImageLabel.ImageTransparency = 1 game.StarterGui.ScreenGui.ImageLabel.BackgroundTransparency = 1 game.StarterGui.ScreenGui.TextLabel.TextTransparency = 1 game.StarterGui.ScreenGui.TextButton.TextTransparency = 1 end)
A ClickDetector is an Object designed to integrate cursor related features into a BasePart
, and a BasePart
only.
There are already existing RBXScriptSignals designed specifically for GUIButton
click-events, and these are to be only used for it's base-class too. The signal you are looking for is .MouseButton1Click.
There is one final issue with your code, you're referencing the wrong UI. StarterGui
is merely a background replication container meant to transfer the UI descendants into each unique user. The authentic User Interface that correlates to GUIs on-screen are located under a local folder within the Player, called PlayerGui
. To make live adjustments, you must reference this folder instead:
local Player = game:GetService("Players").LocalPlayer local PlayerGui = Player:WaitForChild("PlayerGui") local ScreenGui = PlayerGui:WaitForChild("ScreenGui") local Button = script.Parent local function SetInvisible() --[[ Iterates through all Instance within our ScreenGui to apply visibility modification ]] for _,Gui in pairs(ScreenGui:GetChildren()) do if (Gui:IsA("GuiObject")) then Gui.Visible = false --// Simplifies setting transparency end end end Button.MouseButton1Click:Connect(SetInvisible)
You don't use clickdetector for guis, you use textbutton or imagebutton. To script, you would do this:
script.Parent.MouseButton1Click:Connect(function() script.Parent.ImageLabel.ImageTransparency = 1 script.Parent.ImageLabel.BackgroundTransparency = 1 script.Parent.ScreenGui.TextLabel.TextTransparency = 1 script.Parent.TextButton.TextTransparency = 1 end)
For your information, I scripted this assuming that your heirarchy is startergui -> ScreenGui -> Text/ImageButton -> script
Well, I used this code in my game, and it works just fine. Try this.
-- edit this line to wherever the gui is script.Parent.Activated:Connect(function() -- edit this line to wherever the gui is game.StarterGui.ScreenGui.ImageLabel.ImageTransparency = 1 game.StarterGui.ScreenGui.ImageLabel.BackgroundTransparency = 1 game.StarterGui.ScreenGui.TextLabel.TextTransparency = 1 game.StarterGui.ScreenGui.TextButton.TextTransparency = 1 end)
Just so you know, this script is only possible if the thing you wanna click is a TextButton.