I know how to play a sound broadcasting to the whole server, but how would I make it so it only broadcasts the the single player? I already have a clickdetecter script ready.
I have tried -
local clickdetector = script.Parent.ClickDetecter clickdetecter.MouseClick:Connect(function(Player) Sound:Play
LOCALSCRIPT- local clickdetector = script.Parent.ClickDetecter clickdetecter.MouseClick:Connect(function() Sound:Play