I have been looking for so long but can’t find a reliable working answer. I want to use the MoveTo function in an individuals humanoid to move them however I can’t do this without disabling their controls first.
How would I do this? I just want to remove the controls of one single player for a brief amount of time before allowing them control again.
Hi dinor,
Thanks,
Best regards,
Idealist Developer
To stop the movement of things including walking and jumping then do this: Insert a Script into game.StarterPlayer.StarterCharacterScripts:
script.Parent:WaitForChild("HumanoidRootPart").Anchored == true
And to stop emotes, put this LocalScript in StarterGui:
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.EmotesMenu,false)