Would I need to add a remote event + charadded as ive tried with Charadded and it does not work, thanks.
while true do wait() local player = game.Players.LocalPlayer local value = player:WaitForChild("WalkspeedShop").W20.Value local value2 = player:WaitForChild("WalkspeedShop").W23.Value local value3 = player:WaitForChild("WalkspeedShop").W25.Value local value4 = player:WaitForChild("WalkspeedShop").W26.Value local value5 = player:WaitForChild("WalkspeedShop").W27.Value local value6 = player:WaitForChild("WalkspeedShop").W28.Value local value7 = player:WaitForChild("WalkspeedShop").W29.Value local value8 = player:WaitForChild("WalkspeedShop").W30.Value if value8 == true then player.Character.Humanoid.WalkSpeed = 30 break elseif value7 == true then player.Character.Humanoid.WalkSpeed = 29 break elseif value6 == true then player.Character.Humanoid.WalkSpeed = 28 break elseif value5 == true then player.Character.Humanoid.WalkSpeed = 27 break elseif value4 == true then player.Character.Humanoid.WalkSpeed = 26 break elseif value3 == true then player.Character.Humanoid.WalkSpeed = 25 break elseif value2 == true then player.Character.Humanoid.WalkSpeed = 23 break elseif value == true then player.Character.Humanoid.WalkSpeed = 20 break end
You could probably get the players WalkSpeed every time you change it then put it back on them after they die.