Stop walkspeed resetting on Death?
Would I need to add a remote event + charadded as ive tried with Charadded and it does not work, thanks.
03 | local player = game.Players.LocalPlayer |
04 | local value = player:WaitForChild( "WalkspeedShop" ).W 20. Value |
05 | local value 2 = player:WaitForChild( "WalkspeedShop" ).W 23. Value |
06 | local value 3 = player:WaitForChild( "WalkspeedShop" ).W 25. Value |
07 | local value 4 = player:WaitForChild( "WalkspeedShop" ).W 26. Value |
08 | local value 5 = player:WaitForChild( "WalkspeedShop" ).W 27. Value |
09 | local value 6 = player:WaitForChild( "WalkspeedShop" ).W 28. Value |
10 | local value 7 = player:WaitForChild( "WalkspeedShop" ).W 29. Value |
11 | local value 8 = player:WaitForChild( "WalkspeedShop" ).W 30. Value |
14 | player.Character.Humanoid.WalkSpeed = 30 |
16 | elseif value 7 = = true then |
17 | player.Character.Humanoid.WalkSpeed = 29 |
19 | elseif value 6 = = true then |
20 | player.Character.Humanoid.WalkSpeed = 28 |
22 | elseif value 5 = = true then |
23 | player.Character.Humanoid.WalkSpeed = 27 |
25 | elseif value 4 = = true then |
26 | player.Character.Humanoid.WalkSpeed = 26 |
28 | elseif value 3 = = true then |
29 | player.Character.Humanoid.WalkSpeed = 25 |
31 | elseif value 2 = = true then |
32 | player.Character.Humanoid.WalkSpeed = 23 |
34 | elseif value = = true then |
35 | player.Character.Humanoid.WalkSpeed = 20 |