I know this code is similar to Alvin_Blox's
code on the robbable bank but I need help with it.
function GenerateRegion3(part) local Region3FromPart = Region3.new(part.Position-(part.Size/2), part.Position+(part.Size/2)) return Region3FromPart end function FindPlayersInRegion3FromPart(PartToCreate) local reg = GenerateRegion3(PartToCreate) local playersFoundInRegion = game.Workspace:FindPartsInRegion3(reg, nil, math.huge) local PlayersInReg = {} for _, part in pairs(playersFoundInRegion) do print("Got in for loop for parts in region3") local player = game.Players:GetPlayerFromCharacter(part.Parent) if player then print("Another One!") for _, v in pairs(PlayersInReg) do print("Got in loopfor players") if v.Name == player.Name then print("Test2") playerFoundInRegion3 = true end end if playerFoundInRegion3 == false then table.insert(playersFoundInRegion, player) end playerFoundInRegion3 = false end end for _, player in pairs(PlayersInReg) do print("EnteredForLoop player") if player:FindFirstChild("IsRobbing").Value == false then print("Firing remote function!") game.ReplicatedStorage.RobberyGUIEnable:FireClient(player, true) end player.IsRobbing.Value = true
Any help or anything is appreciated!