Hello!
I have re-written my script a bit and am still have issues w/it working. I am trying to add +1 to the customers leaderstat any time they purchase a clothing item from my home store, I have this as a server script:
local mps = game:GetService("MarketplaceService") mps.ProcessReceipt = function(receiptInfo) local Player = game.Players:GetPlayerByUserId(receiptInfo.PlayerId) if receiptInfo.ProductId == 1234546 then Player.leaderstats.Purchases.Value = Player.leaderstats.Purchases.Value + 1 return Enum.ProductPurchaseDecision.PurchaseGranted elseif receiptInfo.ProductId == 12345467 then Player.leaderstats.Purchases.Value = Player.leaderstats.Purchases.Value + 1 return Enum.ProductPurchaseDecision.PurchaseGranted end end
I used "123456" and "1234567" as placeholders, I would put the actual ID of the item there in game.
I have a basic leaderstat script:
game.Players.PlayerAdded:Connect(function(plr) local Stats = Instance.new('Folder') Stats.Name = 'leaderstats' Stats.Parent = plr local Purchases = Instance.new('IntValue') Purchases.Name = 'Purchases' Purchases.Value = 0 Purchases.Parent = Stats end)
Any suggestions or thoughts as to why this is not working?
Hello!
Like the two people above me said, ProcessReceipt works with Developer Products, not clothing. Do you have an example code from when you're selling the clothing? I'm guessing it would look similar to this:
local sell = script.Parent local Item = 4825559312 --ID of product local Click = Instance.new("ClickDetector",sell) Click.MouseClick:connect(function(p) game:GetService("MarketplaceService"):PromptPurchase(p,item) end)
Check out this page! :)
https://developer.roblox.com/en-us/api-reference/function/MarketplaceService/PlayerOwnsAsset
Hope this helps