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Which body mover is adequate for this situation?

Asked by 4 years ago
Edited 4 years ago

Hi, I am in the process of creating an automatic throwing system. Like Madden, the player clicks a keybind and a throw is made to the receiver that is selected. I have been doing extensive research on which body mover to use for this situation, however, I am still unsure of which body mover to use in order to make this system work. I need some sort of Body Mover that calculates how much power is needed in order to make the throw.

NOTE: The player does not click on the target. Depending on what key is pressed (each receiver target will have a key), the throw is calculated accordingly.

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bodyposition Fifkee 2017 — 4y
0
I think using a cframes would work the best for an object like this marine5575 359 — 4y

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Answered by
o_fex 146
4 years ago

Hey there. As the comment before suggested, I believe CFrames would be a perfect option for this, and a possible magnitude check to see if the player is close to the one they are automatically supposed to pass to.

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