I made a script that will put a border around what your mouse is pointing at it works but it prints hundreds of errors when I'm pointing at the sky
Here is the script
-- Get Player local Player = game.Players.LocalPlayer -- MainThings local TileGrid = workspace.Tiles local Mouse = Player:GetMouse() -- Border local Border = Instance.new("SelectionBox") Border.Parent = workspace Border.LineThickness = .01 Border.Color3 = Color3.new(255,255,255) -- Services local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() local Target = Mouse.Target if Target.Parent == TileGrid then Border.Adornee = Target else Border.Adornee = nil end end)
Hello.
Problem:
Solution:
Recommendation(s):
Mouse.Move
instead of RunService.Heartbeat
to prevent lag.Fixed Script:
-- Get Player local Player = game.Players.LocalPlayer -- MainThings local TileGrid = workspace.Tiles local Mouse = Player:GetMouse() -- Border local Border = Instance.new("SelectionBox") Border.Parent = workspace Border.LineThickness = .01 Border.Color3 = Color3.new(255,255,255) -- Event Mouse.Move:Connect(function() local Target = Mouse.Target if Target then if Target.Parent == TileGrid then Border.Adornee = Target else Border.Adornee = nil end end end)