I Have Been Working On A Project And I Cant Find How I Would Be Able To Create a System Where A player can give another player a tool
You can simply switch the Parent of the tool like this
local Tool = script.Parent Tool.Parent = -- Refer to the other player here
Here is an example using that line
local Player = game.Players.LocalPlayer local Tool = script.Parent local Mouse = Player:GetMouse() Mouse.Button1Down:Connect(function() local Target = Mouse.Target if Target:IsA("BasePart") and Target.Parent.Humanoid then Tool.Parent = Target end end)
Take the tool and parent it to the other player.
Whenever a player has a tool equipped, it's found in their Character, which is how I tell what tool a player is currently using.
local tool = player1.Character.(the tool's name) tool.Parent = player2.Character