local anim = plr.Character:FindFirstChild("Humanoid"):LoadAnimation(script.Parent.Swing)
anim:Play()
0
I'm unsure, but it could be simply because of how weird animations are with publishing. If you're doing a regular teamcreate game, I think the owner of the game has to publish the animations for them to work, but if you're doing a group game, you can just publish the animations into the group. I'm not sure if this is the issue, but it's something to try.Knineteen19307— 4y