I have a couple dev products but whenever they each add 500 gems. How do i fix this?
+100 gems
01 | local MarketplaceService = game:GetService( "MarketplaceService" ) |
02 | local plrs = game:GetService( "Players" ) |
03 | local gem 500 = 985556504 |
05 | local function processReceipt 2 (recieptInfo) |
07 | local plr = plrs:GetPlayerByUserId(recieptInfo.PlayerId) |
09 | return Enum.ProductPurchaseDecision.NotProcessedYet |
14 | plr.Gems.Value = plr.Gems.Value + 500 |
18 | return Enum.ProductPurchaseDecision.PurchaseGranted |
22 | MarketplaceService.ProcessReceipt = processReceipt 2 |
+500 gems
01 | local MarketplaceService = game:GetService( "MarketplaceService" ) |
02 | local plrs = game:GetService( "Players" ) |
03 | local gem 500 = 985556504 |
05 | local function processReceipt 2 (recieptInfo) |
07 | local plr = plrs:GetPlayerByUserId(recieptInfo.PlayerId) |
09 | return Enum.ProductPurchaseDecision.NotProcessedYet |
14 | plr.Gems.Value = plr.Gems.Value + 500 |
18 | return Enum.ProductPurchaseDecision.PurchaseGranted |
22 | MarketplaceService.ProcessReceipt = processReceipt 2 |
everything else works just fine, the buttons promt the right item but idk why it only gives 500