Hello,
I am currently working on a Surival Game, and I would like to know if it is possible to have a data store for folders, so for example, if I was to make changes to the world while ingame (e.g cutting down a tree), would it be possible to save that with a DataStore while the tree model that got cut down is in a folder? So when I leave and rejoin the tree remains cut down.
Is that possible to do?
Thanks
Even if you could (I don't think you can) you probably wouldn't want to. It would be a much better idea to save information about the object (size, position, shape, etc.) or just save a "state" in this case. For example, player cuts down Tree3 Just save Tree3 as cut down and then when you load the game replace the model of Tree3 with a cut down model. I hope this helps.