game.Workspace["Speaker 1"].Part.Sound.Playing = true game.Workspace["Speaker 1"].Part.Sound.MaxDistance = 100 wait (5) -- I'm trying to make the speaker to play music, it's not working.
to play a sound you just do
Sound:Play()
so in your case it will be
game.Workspace["Speaker 1"].Part.Sound:Play() game.Workspace["Speaker 1"].Part.Sound.MaxDistance = 100 wait (5) --To pause you would just do Sound:Pause()
also make sure that the sound is already loaded in and that the sound isn't too low to where you can't hear it