There's problems going down in the function area in my script. I don't know why, but I feel like the teaming function is incorrect. Could somebody help me out, by showing me the incorrect credentials?
I think it's Function teams() that's incorrect. Help?
BlueTeam = game.Teams["BlueTeam"]:Clone() local RedTeam = game.Teams["RedTeam"]:Clone() local NumPlayers = 2 repeat wait(0)until game:FindFirstChild("Teams") local GameTime = 250 local A = game:service('Players') local A1 = "This service is unavailable, please wait until 1 more player joins..." local A2 = "Welcome to the official meadows sfing game" local A4 = "5" local A3 = "The amount of players is successful, and the game will be starting in" .. A4 .. "Seconds.." local A5 = "Teaming players..." local A6 = "Blue team has won" local A7 = "Red team has won" local redplayers = 0 local blueplayers = 0 local M = Instance.new("Message",game.Workspace) local H = Instance.new("Hint",game.Workspace) local TimeForLoop = .5 local players = 0 local GameRun = false local GameOver = false local RegenTeams = false function teams() function balanceTeams(players, teams, randomize, callback) for key = 1, #players do local value = table.remove(players, randomize and math.random(#players) or 1); if (not callback) or callback(key, value) then value.TeamColor = teams[(key % (#teams + 1)) + 1]; end end end end; balanceTeams( players:GetPlayers(), {BrickColor.new("Bright red"), BrickColor.new("Bright blue")}, true ); function checkSpectators() spectators = 0 for _, player in pairs(game:service('Players'):GetChildren()) do if player.TeamColor == game.Teams.Spectators.TeamColor then spectators = spectators + 1 end if(spectators >= NumPlayers) then game.Teams.BlueTeam:remove() game.Teams.RedTeam:remove() end wait(3) end end --end!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! function findwinner() if GameOver then for _, player in pairs(game.Players:GetPlayers()) do if player.TeamColor == BlueTeam.TeamColor then players = blueplayers + 1 wait(5) if blueplayers == 0 then print("Blue team has lost") M.Text = A7 elseif player.TeamColor == RedTeam.TeamColor then players = redplayers + 1 if redplayers == 0 then print("Red team has lost") M.Text = A6 end end end end end end function RegenPlrs() for i,v in pairs(game.Players:GetPlayers())do if v and v.Character then v.Character:BreakJoints() end end end function StartGame() if GameRun then teams() RegenPlrs() checkspectators() findwinner() end end coroutine.resume(coroutine.create(function() while wait(TimeForLoop)do if not ( #A:GetPlayers() >= NumPlayers ) then M.Text = A1 else StartGame() M.Text = "" wait(1) M.Text = A2 wait(5) M.Text = A3 for z = 5, 0, -1 do M.Text = ""..z wait(1) end for i = GameTime, 0, -1 do H.Text = "Time left: "..i wait(1) end wait(2) M.Text = "Times up!" wait(2) M.Text = "Starting new round..." wait(2.5) end end end))