local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until game.Players.LocalPlayer.Character service = game:GetService("RunService") label = script.Parent.Label mouse.Changed:connect(function() print(mouse.Target.Name) if mouse.Target.Name == "Head" or mouse.Target.Name == "Torso" or mouse.Target.Name == "Left Leg" or mouse.Target.Name == "Left Arm" or mouse.Target.Name == "Right Arm" or mouse.Target.Name == "Left Arm" or mouse.Target.Name == "BoxHead" then label.Visible = true label.Position = UDim2.new(0,mouse.X,0,mouse.Y+20) label.Text = mouse.Target.Parent.Name else label.Visible = false end end)
There is the code, the output is nothing, no errors and the label is not popping up. Can anyone help?
The layout is here.