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Your title should be specific! Describe your problem concisely?

Asked by 4 years ago

So, I have come across this problem finding scripts. I been trying to look around the internet for a solution. I can't ask on Roblox DevForum yet because of reputation and stuff so decided to ask here.

So, I basically need a traceback from every script that is running because I am trying to find my script that changes the specific thing but can't find it. And without it I get a lot of bugs. Plus I need to find them so I can easily make the scripts shorter and easy to find because I started this game when I was a beginner at Lua and trying to fix and compress it a bit, but find it difficult because I don't know where they are running from.

They are also my scripts I created on my own, just in case you didn't get the message on that part.

I hope there is some way to see. If it uses a plugin, a script, and a Roblox Studio feature, if it is good and shows the location of the scripts it is running from than that would be perfect. I've already tried finding a solution in Roblox Studio but just in case I miss anything.

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It is a very poor choice to use free scripts, as those who cannot understand the code, or know how to control & implement properly will lead to this issue. There is also a greater chance of malicious back-doors built from obfuscated loadstrings.. Ziffixture 6913 — 4y
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You didn't read my full story. All scripts were made by me. I used no free scripts. jonathanpecany100 0 — 4y
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Then why should you have a difficult time locating it? If it's of your own creation, it would be easiest to locate. If you know what it changes, you can derive a lot of information on where it might be if placed properly. If you understand FE, you'll be able to determine the Script type by examining which program has the permissions to perform such an action. The action it's performing can also de Ziffixture 6913 — 4y
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My apologies for the accusation, I am a fast reader, and I tend to fill in blanks if I skim faster than indented. I must've read "free" somewhere.  Ziffixture 6913 — 4y
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If you made the scripts, you should be able to debug the problem by finding out what the problem is, and which script correlates to that issue. A habit to do is when you finish part of your script, test it, this will let you know if there are any bugs or issues that need to be fixed. killerbrenden 1537 — 4y
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I actually do test it right after I work with it. Except, I am making a big update on my game which requires to edit old scripts to be more compact and efficient so that game will run smoother. The games uses complex unions and stuff like that so that is why. The details in my game is just about realistic. jonathanpecany100 0 — 4y
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wait... you have scripts in your game but you don't know where the scripts are? "fix and compress it a bit, but find it difficult because I don't know where they are running from." what do you mean by that? 0msh 333 — 4y
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What I mean is that some events happens but I don't know what scripts causes those events. For example, a gui goes invisible, I don't know what script is doing it. jonathanpecany100 0 — 4y
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use the "Find Result" button under the view tab, that should do the job 0msh 333 — 4y
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Actually, that might actually work, it isn't to what I wanted specifically but it will work for now. Thanks 0msh. If I had over 25 reputation than I would upvote yours. jonathanpecany100 0 — 4y

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Answered by 4 years ago

I good strategy I used to help me was using the "Find Results" button under the view tab. This answer is from 0msh and using "Find Results" helped a lot so this answer should be credited to 0msh as he/she was the one that answered it. I wish he could of answer this question with it but he just commented on here instead.

If his answer was helpful for you, go to his comment and upvote his.answer.

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