local player = game.Players.LocalPlayer local character = player.CharacterAdded:Wait() local n = player.Name local haha = game.ReplicatedStorage.saberlight:Clone() wait (0.1) haha.Parent = game.Workspace local welderlol = Instance.new("WeldConstraint") welderlol.Part0 = n.RightHand welderlol.Part1 = haha.Union
heylo gaemers this code is meant to first clone a stored model, and then parent it to workspace every time a player joins. I already messed that part up. And then it's supposed to create a new weldconstraint to from one part of the model to the players right hand. Could I just use tools? yes and I do have a tool if all else fails. Do I want to? hell no, this is a very lenient challenge. Please correct and clean up my script or else I will cry to mommy.
Hello. You forgot to set the Parent of the weld. Also, the weld might not work because of filtering enabled. If it doesn't then use a RemoteEvent
. Try this:
local player = game.Players.LocalPlayer local character = player.CharacterAdded:Wait() local n = player.Name local haha = game.ReplicatedStorage.saberlight:Clone() wait (0.1) haha.Parent = game.Workspace local welderlol = Instance.new("WeldConstraint") welderlol.Part0 = n.RightHand welderlol.Part1 = haha.Union welderlol.Parent = n.RightHand
Please accept and upvote this answer if it helped.