[Nvm about it, I spelt workspace wrong!]
I have been trying so hard but I can't find a way to script the part to move to have a different parent. Any help?
local MovingClickDetector = game.Wrkspace.MapDoor1.Door.ClickDetector MovingClickDetector = game.Workspace.MapDoor1.Door4
It just like setting others property This is how u do it:
local p = script.Parent -- Let's say the script is inside a part p.Parent = workspace