Hi, I'm trying to make a cash giver for advanced tycoon but I need it to only work once per person so if I use it another person can use it right after but I can't. Sorry if that's confusing help appreciate! Here is the script I have right now what should I change I'm a beginner scripter local ting = 0 --debouncer
function onTouched(hit)
if ting == 0 then --debounce check ting = 1 --activate debounce check = hit.Parent:FindFirstChild("Humanoid") --Find the human that touched the button if check ~= nil then --If a human is found, then local user = game.Players:GetPlayerFromCharacter(hit.Parent) --get player from touching human local stats = user:findFirstChild("leaderstats") --Find moneyholder if stats ~= nil then --If moneyholder exists then local cash = stats:findFirstChild("Cash") --Get money cash.Value = cash.Value +100 --increase amount of money by the number displayed here (5000) wait(0) --wait-time before button works again end end ting = 0 --remove debounce end
end
script.Parent.Touched:connect(onTouched)
local users = {} --Empty table local debounce = false --A simpler debounce, in my opinion ;) function onTouched(hit) if not debounce then --If debounce is false... debounce = true --Debounce! hum = hit.Parent:FindFirstChild("Humanoid") --Find the human that touched the button if check then --If there's a humanoid local plr = game.Players:GetPlayerFromCharacter(hit.Parent) if plr then --If a player touched it, local found for i, plr_name in pairs(users) do --Loops through the users table if plr_name == plr.Name then --If the entry matches the player's name, found = true --They've used it break --End the loop end end local stats = plr:FindFirstChild("leaderstats") if stats and not found then --If they weren't found in the table table.insert(users, plr.Name) --Adds the player's name to the users table local cash = stats:FindFirstChild("Cash") if cash then cash.Value = cash.Value + 100 --increase amount of money by the number displayed here (5000) wait(0) end end end end debounce = false end end
If there's something you didn't understand, let me know!