Is there any way to make an audio/sound play while a tween is happening? I tried this:
1 | local label = script.Parent |
2 | local sound = script.Parent.Whoosh |
3 |
4 | if label.Position = = "0.282, 0, 0.853, 0" then |
5 | sound:Play() |
6 | end |
But that only works when the tween ends/is in its final position, not while the tween is happening.