This is something simple but I always get confused when it comes to table, here I made a script which will add the name of the players who clicks a button in a table, but I wanted to limit it to 5 players, how could I do this?
local player = game.Players.LocalPlayer local Button = script.Parent local t = {} Button.MouseButton1Click:Connect(function() table.insert(t, 1, player.Name) print(t[1].. " has been added to the table.") end)
Hi Duke,
local player = game:GetService("Players").LocalPlayer local button = script.Parent local t = {} Button.MouseButton1Click:Connect(function() if not #t < 5 then -- If they are not smaller than 5 table.insert(t, #t + 1, player.Name) print(t[#t].. " has been added to the table.") end end)
Thanks,
Best regards,
IdealistDeveloper
Hello DukeOfWorms! Try this:
local player = game.Players.LocalPlayer local Button = script.Parent local Text = script.Parent.Parent.TextLabel local addedPlayers = 0 local t = {} Button.MouseButton1Click:Connect(function() if #t <= 5 then table.insert(t, addedPlayers + 1, player.Name) print(t[addedPlayers + 1].. " has been added to the table.") addedPlayers = addedPlayers + 1 end end)
When the button is pressed, it checks if the stuff in the table is less or equal then 5. If so, it inserts a player into the table with its index as the addedPlayers variable plus 1. Then it adds 1 to the addedPlayers variable. Hopefully, this helps. Make sure to accept this answer if it does.