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How to import Blender Mesh properly without Name error?

Asked by 4 years ago

So I am in my published game and I am trying to import a mesh from blender. Yes, I am using .obj files and yes, my names are appropriate. However, Roblox keeps on giving me this error when I try to import my mesh:

21:26:18.553 - Unable to publish MeshPart: Inappropriate name 21:26:18.553 - Error while creating named asset: Could not upload MeshPart

I have changed the names way too many times and I have tried meshes that have successfully imported before, but nothing works.

Is this problem just me, blender, or Roblox filtering?

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Does this mesh exceed the triangle limit? I think it's roughly 20k. DemonHunterz6 35 — 4y
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No it does not, it is very simple. Sir_Ragealot 72 — 4y

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