i'm trying to make swords float up and down while they are flowing to player but it dons't work, i mean it does but when it updates it does not go up and down.
the script for following
local sword = script.Parent local Unkown = script.Parent.Parent --------- player's arm while true do wait(.2) sword.Position = Unkown.Position + Vector3.new(-3,0,0) end
the script for going up and down
local bv = script.Parent while true do wait(1.5) bv.Velocity = Vector3.new(0,2) wait(1.5) bv.Velocity = Vector3.new(0,-2,0) spawn(function() while script.Parent.KeepOrt == true do wait(.1) script.Parent.Parent.Orientation = Vector3.new(1.3, -36.65, -88.26) end end) end
Use CFrame, For Example
local sword = script.Parent local Unkown = script.Parent.Parent --------- player's arm while true do wait(.2) sword.CFrame= Unkown.CFrame + CFrame.new(-3,0,0) end