Hello, I'm just asking how to add a sound to an npc so when anyone joins the sound starts playing from the npc and people will hear it thank you!
~Symentor
1 | function PlayerAdded(playeradded) |
2 | --your code here i'll put an example |
3 | workspace.Man.Head.Sound:Play() |
4 | end |
5 | game.Players.PlayerAdded:Connect(PlayerAdded) |
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