I want to make a game where if your on the red team you get your own menu, and if you're on the green team you get your own menu. I have searched everywhere to find this but either I am not wording it right or there is nothing out their on this. So basically teams get different menu’s and/or gui’s.
Hey there, Historial. The best way to do this is by putting a folder inside your ReplicatedStorage, and maybe naming it: "UI_Folder". Put all the different UIs in there and inside of a local script do something like this:
repeat wait() until game.Players.LocalPlayer.Character local folder = game.ReplicatedStorage:WaitForChild('UI_Folder') local player = game.Players.LocalPlayer local char = player.Character if player.Team == game.Teams['Team1Name'] then local new = folder:WaitForChild('Team1UIName'):Clone() new.Parent = player.PlayerGui elseif player.Team == game.Teams['Team2Name'] then local new = folder:WaitForChild('Team2UIName'):Clone() new.Parent = player.PlayerGui end;
This script is very quick and easy but it's pretty simple. Use this as a template to solve your problem. Hope this helps!