Hello I was watching a tutorial on youtube here is the link. https://www.youtube.com/watch?v=KV5AM-yYAlk and he teaching and explaining I did exactally what he said and relized it didn't work...This video was made 1 year ago so I don't think it is outaded but here is the script he typed.
local Camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer player.CharacterAdded:wait() player.CharacterAdded:WaitForChild("HumanoidRootPart") Camera.CameraSubject = player.Character.HumanoidRootPart Camera.CameraType = Enum.CameraType.Attach Camera.FieldOfView = 40 game:GetService("RunService").Stepped:Connect(function() Camera.CFrame = player.Character.HumanoidRootPart.Position * Camera.new(0, 0, 30) end)
So basically this is a 2d camera setting script and I get these error
WaitForChild is not a valid member of RBXScriptSignal PlayerScripts.CameraScript:6: attempt to index nil with 'HumanoidRootPart'
So what I understand from here is that the word Character does not work because all of this line have the word Character in it. How do I fix it? Or How do I make it simular to this if the code is outdated?
The problem is that you're saying:
player.CharacterAdded:WaitForChild("HumanoidRootPart")
"CharacterAdded" does not have any children. It's not an object, it's an event. So change line 5 to:
player.Character:WaitForChild("HumanoidRootPart")
Please accept if this helps!
Thanks!
Did you mean to put this on line 12?
Camera.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position) * CFrame.new(0, 0, 30)
(Character is not outdated/depricated)
Or here is the whole thing
local Camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer player.CharacterAdded:wait() player.CharacterAdded:WaitForChild("HumanoidRootPart") Camera.CameraSubject = player.Character.HumanoidRootPart Camera.CameraType = Enum.CameraType.Attach Camera.FieldOfView = 40 game:GetService("RunService").Stepped:Connect(function() Camera.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position) * CFrame.new(0, 0, 30) end)