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How to make this UserInput shorter?

Asked by 9 years ago
local UserInput = game:GetService('UserInputService')

UserInput.InputBegan:connect(function(input)
    if input.KeyCode == Enum.KeyCode.One then
        script.Parent.Inventory.MainFrame.InvSpace.Inv1.BackgroundTransparency = 0.5
        script.Parent.Inventory.MainFrame.InvSpace.Inv2.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv3.BackgroundTransparency = 0.7    
        script.Parent.Inventory.MainFrame.InvSpace.Inv4.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Two then
        script.Parent.Inventory.MainFrame.InvSpace.Inv2.BackgroundTransparency = 0.5
        script.Parent.Inventory.MainFrame.InvSpace.Inv1.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv3.BackgroundTransparency = 0.7    
        script.Parent.Inventory.MainFrame.InvSpace.Inv4.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Three then
        script.Parent.Inventory.MainFrame.InvSpace.Inv3.BackgroundTransparency = 0.5
        script.Parent.Inventory.MainFrame.InvSpace.Inv1.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv2.BackgroundTransparency = 0.7    
        script.Parent.Inventory.MainFrame.InvSpace.Inv4.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Four then
        script.Parent.Inventory.MainFrame.InvSpace.Inv4.BackgroundTransparency = 0.5
        script.Parent.Inventory.MainFrame.InvSpace.Inv1.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv2.BackgroundTransparency = 0.7    
        script.Parent.Inventory.MainFrame.InvSpace.Inv3.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv5.BackgroundTransparency = 0.7    
    elseif input.KeyCode == Enum.KeyCode.Five then
        script.Parent.Inventory.MainFrame.InvSpace.Inv5.BackgroundTransparency = 0.5
        script.Parent.Inventory.MainFrame.InvSpace.Inv1.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv2.BackgroundTransparency = 0.7    
        script.Parent.Inventory.MainFrame.InvSpace.Inv3.BackgroundTransparency = 0.7
        script.Parent.Inventory.MainFrame.InvSpace.Inv4.BackgroundTransparency = 0.7
    end
end)

How could I possibly make this shorten, but not change what the outcome is?

2 answers

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1
Answered by
Nifer2 174
9 years ago
local UserInput = game:GetService('UserInputService')
local Inv1 = script.Parent.Inventory.MainFrame.InvSpace.Inv1
local Inv2 = script.Parent.Inventory.MainFrame.InvSpace.Inv2
local Inv3 = script.Parent.Inventory.MainFrame.InvSpace.Inv3
local Inv4 = script.Parent.Inventory.MainFrame.InvSpace.Inv4
local Inv5 = script.Parent.Inventory.MainFrame.InvSpace.Inv5

UserInput.InputBegan:connect(function(input)
    if input.KeyCode == Enum.KeyCode.One then
        Inv1.BackgroundTransparency = 0.5
        Inv2.BackgroundTransparency = 0.7
        Inv3.BackgroundTransparency = 0.7    
        Inv4.BackgroundTransparency = 0.7
        Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Two then
        Inv2.BackgroundTransparency = 0.5
        Inv1.BackgroundTransparency = 0.7
        Inv3.BackgroundTransparency = 0.7    
        Inv4.BackgroundTransparency = 0.7
        Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Three then
        Inv3.BackgroundTransparency = 0.5
        Inv1.BackgroundTransparency = 0.7
        Inv2.BackgroundTransparency = 0.7    
        Inv4.BackgroundTransparency = 0.7
        Inv5.BackgroundTransparency = 0.7
    elseif input.KeyCode == Enum.KeyCode.Four then
       Inv4.BackgroundTransparency = 0.5
        Inv1.BackgroundTransparency = 0.7
        Inv2.BackgroundTransparency = 0.7    
        Inv3.BackgroundTransparency = 0.7
       Inv5.BackgroundTransparency = 0.7    
    elseif input.KeyCode == Enum.KeyCode.Five then
        Inv5.BackgroundTransparency = 0.5
        Inv1.BackgroundTransparency = 0.7
        Inv2.BackgroundTransparency = 0.7    
        Inv3.BackgroundTransparency = 0.7
        Inv4.BackgroundTransparency = 0.7
    end
end)

I just created variables. You should try using variables more often so you can type less. If less lines was what you wanted then I really can't help you with that. :/

1
yeah I would of liked less lines, but it's ok. I shall use the variables, don't tend to use variables much. NinjoOnline 1146 — 9y
0
Okay! Nifer2 174 — 9y
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Answered by 9 years ago

I pretty much cut the original script in half by getting rid of the repetition and replacing it with a function

local UserInput = game:GetService('UserInputService')
local Inventory = script.Parent.Inventory.MainFrame.InvSpace

function EditInv(Num)
    for i = 1,5 do --For loop that runs from 1 to 5
        local Inv = Inventory["Inv"..i] --Finds the "Inv" with the number "i" after it
        if i == Num then --If the located Inv is the Inv that you want to change...
            Inv.BackgroundTransparency = 0.5
        else --If it's not...
            Inv.BackgroundTransparency = 0.7
        end
    end
end

UserInput.InputBegan:connect(function(input)
    if input.KeyCode == Enum.KeyCode.One then
        EditInv(1)
    elseif input.KeyCode == Enum.KeyCode.Two then
        EditInv(2)
    elseif input.KeyCode == Enum.KeyCode.Three then
        EditInv(3)
    elseif input.KeyCode == Enum.KeyCode.Four then
        EditInv(4)
    elseif input.KeyCode == Enum.KeyCode.Five then
        EditInv(5)
    end
end)

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